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this 🦆 🌳 is cedar 🌲

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[personal profile] peckishmods [May. 22nd, 2019|10:33 am]
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[User Picture]From: [personal profile] circuitree
2019-09-11 11:28 pm (UTC)

THE CURSE

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A little while back, there was this wandmaker. Name of Woody-Ray Quackenbush. He was a good enough wandmaker, but what he specialized in was getting y'all the most bang for your buck. His wands were a steal for your average hedgewitch or wizard, and it was a verified fact that he used some of the most potent woods in Appalachia. Also some of the most unstable woods in Appalachia. Most customers knew what they were gettin' themselves into when they picked up a Quackenbush wand and accepted the risk.

Not Curtis Jonker. When his Quackenbush wand backfired during a family argument, he didn't take it too well. Humiliated by his wand's disobedience, Jonker went back and quarreled with the wandmaker. He wanted to kill him, but he settled for cursing Woody-Ray Quackenbush with bad luck for the rest of his days. But with that hot-headed wand, he did more than that. Instead of cursing the one Quackenbush with which he had a bone to pick, he cursed every last one of them.

Every descendant with Woody-Ray's blood in their veins finds themselves on the wrong side of Murphy's Law at all times. Bad luck and chaos dog their every step. They are Sims with the Unlucky trait, a busted King Midas, the guys you want at the front of the party to trigger all the booby traps. If something can be broken, they will break it, and there's a 58% chance it will end in a hilarious obituary, so maybe don't sit next to one of them on a rollercoaster. Many attempts have been made to break, or at least manage the curse over the years, and all to no avail. Turns out curses placed by a wand from the Cranberry Glades ain't no joke.

Edited 2019-09-13 06:03 pm (UTC)